[cc65] Including binary-stuff question

From: Karri Kaksonen <karri1sipo.fi>
Date: 2004-09-06 11:27:28

In lyxass I had a command ibytes that I could use to include raw binary
sprite data like:

my_hero: ibytes "sprites/myhero.spr"

Is there a similar command available in the cc65 assembler?

I also found out that the sprite packer program that I am using produces
incompatible files with the linker. I also tried to convert it using co65
but it just complained: Error: Not an o65 object file.

So how do you deal with reading in sprites in this environment?



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Received on Mon Sep 6 11:20:04 2004

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